Anyone remember this baby. Beauty.
Smart bombs, thrust forward and reverse.
Way before its time. A true king amongst originals.

While it didn't have the mainstream popularity of Pac-Man or Asteroids, Defender was still one of the most popular arcade games released in the early 80's. Its combination of whiz-bang (at the time) technology, innovative gameplay, and fast action made it a favorite amongst hardcore arcade enthusiasts. Today, the game still retains its playability. While the graphics now look insanely primitive, the action is still faster and more furious than nearly all of today's action games. It can even destroy a veteran twitch gamer like me in less than two minutes. Ouch.
Game description (from the Colecovision Defender manual):
MISSION: DEFENDER
Aliens from a distant solar system are swarming over the planet Humanis. They're kidnapping Humanoids and mutating them into a permanent part of the alien force. Their mission is to transform all of the Humanoids before destroying the entire planet. First, they infest the planet with Landers which close in on the planet, abducting the Humanoids.
Then the attack intensifies. Baiters, Swarmers, and Bombers terrorize the skies. And then, when you least expect it. a deadly Pod collides with your Spaceship, and blasts you to pieces.
YOUR MISSION
As Captain of the Spaceship Defender, your mission is to destroy the alien force and save the Humanoids. Your speed and skill have earned you this heroic mission. When Humanoids are abducted, you'll have to destroy the Lander and catch the falling Humanoid before safely returning him to the planet below.
Defender takes place in a horizontal parallax starfield, and boasts an impressive (by 1980 standards) 16 colors. Also unusual for its time was the number of controls: Fire, Thrust, Hyperspace, Reverse, and, making its debut in a videogame, the Smart Bomb. It even featured a real-time multitasking operating system and some pretty ahead of its time AI routines.
Also unusual is the "radar" at the top of the screen. It shows a map of the battlefield, as well as the aliens approaching, the type of aliens approaching, the number of humans left, and where the humans are.

The object of Defender is to save abducted Humanoids from landers. To do this, you've got to shoot the lander (being careful not to shoot the hostage) and catch the hostage as he falls to the ground. All while avoiding an array of various alien baddasses firing at you or trying to crash into your ship. It may sound easy, but if you've never played Defender before you're not likely to last more than thirty seconds on your first quarter.
Defender was a big hit, the big game Williams needed to launch itself into the videogame business. However, Defender almost never made it to the arcades. The gameplay itself wasn't really even developed until two weeks before it was to make its debut at that year's Amusement Machine Operators of America convention. It was barely completed in time for the show, and didn't exactly make much of an impression. "The buzz of the show was that Defender and Pac-Man were bombs," Eugene Jarvis, creator of Defender, said in a later interview.
The game conventioneers thought would take the world by storm in 1980? Rally-X. An absolutely horrific game that I can guarantee will never be a Game of The Week.
Defender was released to arcades, became a smash hit, and the rest, as they say, is history. Defender even beat out Pac-Man as the 1981 Amusement Machine Operators of America game of the year. Eugene Jarvis became so popular that Playboy did an interview with him. He went on to create Robotron 2084, and more recently, Cruis'n USA and Cruis'n world.
As for Defender, even Time featured it in a cover story about videogames in 1982. The article profiled a teenager named Steve Juraszek who spent almost 17 straight hours playing Defender, racking up a score of 15,963,100. While Time billed Juraszek as the "Defender champion of the world," there were other players who could play a game of Defender for days. Jarvis even knew of one guy who quit his job at Boeing to play Defender full time.
Defender also spawned a somewhat popular pinball machine, and the lukewarm Defender 2000 for the
Jaguar.
Defender has some really nifty sound effects. Sure they're primitive and filled with static, but they really enhance the game.
So brush up on those Humanoid saving skills and download Defender. Then again, if your idea of an action game is Solitaire, you may want to pass.
Download the:
Defender Arcade ROM
Emulator used:
MAME